POOL CHECKERS

Board at start of game

Rules of Play

1. Pool checkers, also known as Spanish pool checkers, is played on the dark squares only of a standard checkerboard of 64 alternating dark and light squares, (eight rows, eight files) by two opponents having 12 checkers each of contrasting colors, nominally referred to as black and white.

2. The board is positioned squarely between the players and turned so that a dark square is at each player's near left side. Each player places his checkers on the dark squares of the three rows nearest him. The player with the darker checkers makes the first move of the game, and the players take turns thereafter, making one move at a time.

3. The object of the game is to prevent the opponent from being able to move when it is his turn to do so. This is accomplished either by capturing all of the opponent's checkers, or by blocking those that remain so that none of them can be moved. If neither player can accomplish this, the game is a draw.

4. Single checkers, known as men, move forward only, one square at a time in a diagonal direction, to an unoccupied square. Men capture by jumping over an opposing man on a diagonally adjacent square to the square immediately beyond, but may do so only if this square is unoccupied. Men may jump forward or backward, and may continue jumping as long as they encounter opposing checkers with unoccupied squares immediately beyond them. Men may never jump over checkers of the same color.

5. A man which reaches the far side of the board becomes a king. However, if it reaches the far side by means of a jump, and is able to jump backward away from the far side over another man or king, it must do so, and does not become a king. A man reaching the far side by jumping becomes a king only if its jump, or series of jumps, terminates there. When a man becomes a king the turn to move passes to the other player, who must crown the new king by placing a checker of the same color atop it. A player is not permitted to make his own move until he crowns his opponent's king,

6. Kings move forward or backward any number of squares on a diagonal line to an unoccupied square. Kings capture from any distance along a diagonal line by jumping, forward or backward, over an opposing man or king with at least one unoccupied square immediately beyond it. The capturing king then lands on any one of these unoccupied squares (except as noted in rule 7) and continues jumping, if possible, either on the same line, or by making a right angle turn onto another diagonal line. Kings may never jump over checkers of the same color.

7. Whenever a player is able to make a capture he must do so. When there is more than one way to jump, a player may choose any way he wishes, not necessarily the one which results in the capture of the greatest number of opposing units. When a king jumps over an opposing man or king with more than one unoccupied square immediately beyond it, it must land on a square from which it is possible to continue jumping, if there is such a square. If there is more than one such square, any may be chosen. However, once a player chooses a sequence of captures, he must make all the captures possible in that sequence. He may not leave one or more checkers uncaptured that he could capture simply by continuing to jump. A "huff" of a checker for failure to jump properly is not permitted as it was in the past. The incorrect move must be retracted, and a correct move must be made. If possible, the correct move must be made with the man or king originally moved incorrectly.

8. A man or king may not jump over the same opposing man or king more than once.

9. Captured checkers are not removed from the board until all jumps made on the move are completed, and the hand is removed from the capturing man or king.

(It is only in rare instances that rules 8 or 9 affect the play of a game. They can have the effect of reducing the number of captures possible on a move. In most of these cases a king is the capturing piece. On very rare occasions these rules, either separately or in combination, will result in a king being forced to terminate a series of jumps on a square from which it will then be captured by an opposing man or king which itself would have been captured were it not for these rules.)

10. Whenever a situation arises in which one player has three kings and the other one king, no other checkers remaining on the board, a count is begun of the moves made by the lone king. If the lone king is able to make 13 moves the game is a draw, even if the next move by the opponent would be the capture of the lone king. (In general, a win is possible only if the side with three kings has possession of the diagonal line running from the lower left corner to the upper right corner.)

11. Time limits for play may be based on a fixed amount of time for each move, with less time allowed for situations in which there is one, and only one, capturing move possible, or on a fixed amount of time for a given number of moves, without regard to how much of this time is used on any one move. When the latter method is used, and the given number of moves has been made by each player, with neither having used up the allotted time, an additional allotment of time and moves is given to each. This continues until the conclusion of the game. Unused time is retained when a new allotment is given. A player loses a game if his time expires before he has completed the required number of moves.


Some of the best players in the United States can be found at these clubs and centers.

CALIFORNIA
Los Angeles Pool Checker Club
Willowbrook Senior Center
12915 Jarvis Avenue
Los Angeles, California 90061-2245
Telephone 310-603-3358

DISTRICT OF COLUMBIA
Capital Pool Checker Association
813 S Street N.W. (at 9th Street)
Washington, DC 20001-3123
Telephone 202-234-5328

FLORIDA
Lily Checkers Association
2803 East 32nd Avenue
Tampa, Florida 33610-7728
Telephone 813-248-0928

GEORGIA
Georgia Pool Checker AssociationAugusta Pool Checker Club
16 Griffin Street NW1602 Mills Street - Rear
Atlanta, Georgia 30314-4137Augusta, Georgia 30901-3554
Telephone 404-522-1740Telephone 706-722-0264

Macon Pool Checkers ClubSavannah Checker Club
Unionville Recreation Center525 West 39th Street
2227 Mercer University DriveSavannah, Georgia 31401-8444
Macon, Georgia 31204-6101Telephone 912-236-8761
Telephone 912-751-9274

ILLINOIS
Chicago American Pool Checker Association
1173 East 63rd Street
Chicago, Illinois 60637-2746
Telephone 312-324-9620

MICHIGAN
Detroit American Pool Checker ClubFlint Pool Checkers Club
15850 Wyoming StreetHaskell Community Center
Detroit, Michigan 48238-11372201 Forest Hill Avenue
Telephone 313-862-9575Flint, Michigan 48504-7100
Telephone 810-766-7144

MISSOURI
St. Louis Pool Checker Club
4501 Westminster Street
St. Louis, Missouri 63108-1801
Telephone 314-367-3936

NEW YORK
Citadel Salvation Army CenterWest Harlem Salvation Army Center
321 Ashland Place540 Malcolm X Boulevard
Brooklyn, New York 11217New York, New York 10037-1804
Telephone 718-638-2844Telephone 212-862-3900

NORTH CAROLINA
Charlotte Pool Checker ClubPiedmont Pool Checkers Association
1303 Woodward Avenue1110 East 30th Street
Charlotte, North Carolina 28206-1446Winston-Salem, North Carolina 27105-4509
Telephone 704-358-3901Telephone 910-767-1947

OHIO
Cloverleaf Checker ClubMidwest Ohio Pool Checker Association
7820 Cedar AvenueSt. Stephen's Community Center
Cleveland, Ohio 44103-49341500 East 17th Avenue
Telephone 216-361-9291Columbus, Ohio 43219-1093
Telephone 614-294-6347

Toledo Club 15 Checker Association
c/o Harold's Barbershop
1516 Upton Avenue
Toledo, Ohio 43607-1769
Telephone 419-535-1340

PENNSYLVANIA
Center Avenue Pool Checker Club (YMCA)
2621 Center Avenue
Pittsburgh, Pennsylvania 15219-2415

SOUTH CAROLINA
Columbia Pool Checker Club
Riley's Garage
2417 High Street
Columbia, South Carolina 29203-7323
Telephone 803-779-4960

TENNESSEE
Memphis Pool Checker Association
940 Mississippi Boulevard
Memphis, Tennessee 38126-5704
Telephone 901-948-3968

TEXAS
Houston Pool Checker Club
3907 Bennington Street
Houston, Texas 77016-6705
Telephone 713-633-8015

Please send me e-mail about other Internet sites on pool checkers.

PC Solutions, Adrian Millett - Computer programs for many variations of checkers, including pool checkers

Links to my other pages:

Pool Checkers - Basic Play

Russian Checkers
International Checkers - 100 squares
Canadian Checkers - 144 squares
Spanish Checkers
Straight Checkers or English Draughts
Italian Checkers
CHECKERS MAIN PAGE
Arthur H. Olsen Home Page

Last updated January 8,2001